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 Grimorium ex Deus(Riei arkanus rotes)

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Riei
Yeoman
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Posts: 71
Join date: 2009-01-21

PostSubject: Grimorium ex Deus(Riei arkanus rotes)   Fri Nov 20, 2009 1:34 am

OOC:The rotes described here are Riei's Arkanum rotes, you can use this post as an example, I just appreciate if you do not copy the contents, if you have interest in any of the rotes, and you see Riei using them in game you can try and ask him to teach you, leading to more RP thus making it more fun ^^


These are the symbols Im using to represent sphere dots(levels)

:Forces
:Life
:Conection
:Matter
:Spirit
:Mind
:Prime
:Entropy
:Time



1ST - SENSING


The Eyes of God()

Forces,Matter,Conection,Spirit,Life,Prime,Mind=1
Type: Coincidental
Scourge: None
Effect: It allows the user to sense life, forces, know the composition of matter, measure anything with precision, see the spiritual side of the being that is stared upon(if it exists) and see the threads of reality itself(and if magick is cast)
DC: None
Ritual:
Not so much as a ritual per se, to use the Eyes of God one must only focus for a brief moment upon awakening every time he rests.
Background:
This spell came to life as Riei's learned about the spheres, "to become god one must see everything as such", this spell alows one to do something close to that, its not treated as a magick, but more as a "enhancement" of one owns senses, the effect itself is incomplete as Riei havent started his leaarning in two spheres, yet.


Watchfull Eyes()

Spirit,Life,Conection,Matter=1
Type: Coincidental
Scourge: None
Effect: Riei uses his powers to see the nearby area and sense wether its inhabitants are human, undead, werewolf or undead, the effect isnt permanent, its used, the information is gathered, then the spell effect ends
DC: none
Ritual:
A minor chanting is needed to be made every moning in praise of Mercury, after that the effect can be used three times a day when the phrase "Watchfull eyes of Mercury grant me your watchfull and swift vision"

Background:
The idea for this small sensing effect came from the need of a more wide ranged effect to sens potential threats and allies, instead of relying on the eyes of god that reveals everything to the sight of the wielder, the Watchfull Eyes "scans" the area, even the one closby not seen to the mage, and reveals to him the life or unlife present, this was really needed in a few ocasions when Riei encountered a life mage or vampires, disguising himself as small animals that usually stay out of normal sight


Last edited by Riei on Fri Nov 20, 2009 2:42 am; edited 4 times in total
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PostSubject: Re: Grimorium ex Deus(Riei arkanus rotes)   Fri Nov 20, 2009 2:32 am

2nd - Lesser


Sight beyond seeing()

Conection: 2, Mind: 1
Type: Coincidental /Vulgar to voice
Scourge: None / 2+1 per sleeper witness
Effect: Allows the mage to "extend" one of his senses or his voice to another areas, like hearing a conversation of others or spying on a "closed" room
DC: 20 + 5 for each additional sense you use
Ritual:
On the night of a sunday, the mage needs to draw a pentagram of animal blood upon fertile soil and chant hymns of praise to hermes for 5 times, the area of the ritual must be clear of sleepers and while one chants the hymns, it is required that the magi makes a small sacrifice of Vis to the earth.

Background:
One of the rotes Riei "remembered" from his past lives, Morgana used this rote to see when mages were about to attack her island and made sure the right defenses were on the right place to repel the attackers, this eventually led the magi to give up attacking her home, considering it too "heavily warded"


Sharing the feelings of the fallen()

Mind: 2
Type: Coincidental
Scourge: none
Effect: Allows the mage to "feel" the superficial toughts of the target, or share his own feelings(real or not)
DC: 20 or 25
Ritual:
The ritual for this spell consists on the drawing of special latin words in a circular manner around ones arm, then drawing perfect circles with such arm while speaking a few powerwords, the ritual is finished by the utterance of the words "Mentis Mors"
Background:
This rote was passed on Riei by his master, after his "graduation", the rote itself was used by his master many times to send confusing impulses at his apprentice to force his concentration while practicising magick, in the end, Riei ended up learning the ritual after the training ended, but only recently received enough knowldge on mind to use it.


Hands of the Creator()

Prime:2
Type: Coincidental
Scourge: None
Effect: Allows Riei to imbue objects with quintessence, or create the "perfect" spiritual shape of something to be later turned into "real" with other spheres, imbued weapons can damage spirits
DC:20
Ritual:The ritual varies from object to object, Imbuing an object includes only a simple ritual where Riei must add his own vis to the object while writing a true name of such object in Enochian Sigils somewhere on it, creating an object on the other hand, takes a little more time when the mage must focus to shape the raw vis into the object he wants then writing its true name upon its surface.
Background: Seeking the power of creation was always one of the goals Riei had to overcome to attain true godhood, this ritual was but one the first steps he took on that path, it was a "basic" ritual, used by every order, all he did was adapt it with a more "personal" touch.



Shaping the Tellurian()

Matter:2
Type: Coincidental or Vulgar
Scourge: None or 2 +1 per sleeper witness
Effect:Allows the mage to alter the objects shape at will
DC: 20
Ritual: Drawing the objects new shape in a paper then burning it while calling upon Hermes the Three-times-wise until the picture finishes burning, the full transformation is then triggered by bathing the object in any type of liquid
Background: Shaping and object always has its uses, thinking of this Riei made a copy of a "basic" hermetic ritual adding it to is own grimoire.


Reality over spiritual()

Spirit:2
Type: Coincidental
Scourge: none
Effect: Allows the mage to interact with the spiritual freely
DC: 20
Ritual: Gesturing in the air while speaking powerwords in Latin will "allow" this power to work
Background: Spirits are problematic, cunning and stubborn, this was Riei's way to show them that their "etherealness" isnt so "real" as they think

Creation()

Matter: 2 Prime: 2

Type: Coincidental or Vulgar
Scourge: None or 2+1 per sleeper witness
Effect: Allows the mage to create any object out of his own vis
DC: 20
Ritual: The mage must spend a few moments describing the object he intends to create while imagining it, minor extraordinary details must be described, he will then think of a true name for the object while speaking a false name for it, the ritual will then be complete when the magus covers his hands next, be it on his clothes pockets or in a pool of black liquid.
Background: This type of rote was made with urgency in mind initially, allowing the mage to create things like, "gold coins" or a really needed "dagger", maybe some forged "papers" or something of the sort, but in time it became well used to create bigger things like swords, axes, etc the objects created are always flawless and will be created as the mage imagined and described, and pratiucally all Order has a rote of the type for their apprentices.
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PostSubject: Re: Grimorium ex Deus(Riei arkanus rotes)   Wed Jan 20, 2010 1:44 am

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PostSubject: Re: Grimorium ex Deus(Riei arkanus rotes)   Wed Jan 20, 2010 1:45 am

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PostSubject: Re: Grimorium ex Deus(Riei arkanus rotes)   Wed Jan 20, 2010 2:00 am

White Hole()

Type: Coincidental/Vulgar

Scourge: 5 / none
Effect:The spell is quite simple, it amass a insane amount of quintessence from things close to the caster(like trees, earth, animals, etc) and transports a ball of condensed offensive vis to a locale previous visited or scryed by the caster, the ball then uses prime 1, spirit 1 and life 1 to analyze what is "supérnatural" and uses forces 3 to generate and control a gravity pull towards anything that fits its target description(or anything tsupernatural), if the things touch the ball they are imediatelly erased from existance, PCs have the ability to resist the pull as long as they can grab into something.

DC:60

Ritual: The mage must use six elemental receptacles to make this ritual, place them in a circle and draw a symbol of solomon with them, he then chants enochian for a few hours before doing the english part of the ritual finishing it with the latin name of the six elements used, while chanting the mage must not be interrupted and his mind must be always focused on the place he will attack

Background: The spell came to be made by Riei when he saw the need to be able to eradicate large number of enemies without harming the sleepers on the nearby regions, the idea of a bomb was initaly cogitated but after delivng into forces Riei realized it was easier to bring the things he wanted to kill towards the magick than to make the magik uneededly large just to kill his targets


scourge explanation: the spell itself generates 5 scourge + 1 per sleeper witness but if the spell effects are bound to happen in the umbra, the scourge isnt gained since the spell effect happen on a realm outside the paradox reach
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Grimorium ex Deus(Riei arkanus rotes)

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